The ONE biggest challenge stopping design teams from the wider adoption of design systems
Vertika Nigam
4 replies
UIUX design teams across companies and agencies have challenges of different sorts.
Not all of them have realized the problems in their everyday design work.
Not all of them know there could be a solution to their everyday design problems.
Not all of them have found their way to using design systems.
OR
There's something stopping them from building their design projects on a design system.
In your experience, what could it be?
Replies
Ruslan Kulikov@ruslan_kulikov
Each project requires an individual approach. If a product lives for more than half a year, it starts to acquire a skeleton in the form of different number of cards and list items. Of course, it is ideal to start creating a design library from day one, but it is better to let the designers create the soul of the project, and then pack the project into clear and precise guidelines.
And of course it is better if at least one dedicated person is responsible for the design library, who in addition should maintain documentation on how all the elements work and this document should be publicly available to everyone. Then there are chances that the design library will be supplemented with only necessary elements, and not try to expand for each new task.
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My clients usually come with their design systems and tokens, and want us to use them in our design as a base. The structure is overall similar but sometimes different. The struggle is on the designer to juggle all of them.
You know, getting design teams to embrace design systems is like convincing a cat to take a bath - it takes patience, perseverance, and maybe a sprinkle of catnip-level persuasion! So, let's sprinkle some *design magic* and watch those systems work their charm on these teams! 🐱🛁✨