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  • Monetization in the Era of "Dying" Free Tiers

    Just yesterday, free basic versions were the norm, and "growth hacking at all costs" was considered the key to success. But it seems that the golden days of free-to-play are coming to an end. More and more SaaS startups are acknowledging that this model no longer scales as it once did. The market is oversaturated, organic traffic is declining, and the cost of acquiring new users is rising. And now they're racking their brains over how to find new monetization schemes without scaring away clients. Some are betting on flexible subscriptions, others are going for one-time payments for advanced features, and a third group is experimenting with transaction fees. But where exactly should this line between "free" and "paid" be drawn? How do you strike the right balance between monetization and onboarding new users? And is there even a place for free versions in 2024? Product leaders, marketers, and founders of SaaS companies - share your views and experiments in the comments below 馃憞 In your opinion, what monetization strategies will become the new standard in the era of the "death" of free tiers?
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