The Intersection of Gaming and Education and AI

Shawn Olds
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Gamification of Learning Gamification is making learning more engaging and effective by applying game-design elements in educational contexts. The addition of AI adds a great deal. This has the potential to transform education by catering to different learning styles. How do you think gamification and AI can impact education, and have you encountered any gamified learning experiences that stood out?

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Nanertysss
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André J
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School isn't about the content. it's about learning how to learn with out external stimuli. It's why paying people to get good grades has never worked. The soon as the payment ends. they stop learning. intrinsic vs extrinsic motivation etc.
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Shawn Olds
@sentry_co just to clarify do you mean external incentive? External stimuli could be gamification, it could be hands-on experience, it could be experiments versus just reading about something.
André J
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@shawn_olds1 Its sort of a paradox. If we paid everyone to get A+ grades. Then everyone would get A+ grades. It's actually proven that works. You can take any student good or bad and pay them enough and they would get the A++ grades. But they become sort of broken on the other end of education. They need constant stimuli to perform. Similar to gamification. If a kid is raised to always need stimuli to perform, how are they going to learn grit, perseverance, motivation when there is little hope? The things you need to learn by your self later in life without incentive, the risks you need to take with high % of potential no outcome. That's what you learn in school. It's not about grades. You learn to sort of figure out asymmetric opportunities. IMO
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