Do you use RestClient for Unity 🤘?
What is RestClient for Unity 🤘?
- Works out of the box - Supports HTTPS/SSL - Built on top of UnityWebRequest system - Includes JSON serialization - Get Arrays Supported - Default HTTP Methods - Generic REQUEST method to create any http request - Retry HTTP requests easily
![RestClient for Unity 🤘 media 1](https://ph-files.imgix.net/5cbd1dbd-8e33-47bb-86e7-9292398dcdb9.png?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=256&h=160&fit=crop)
![RestClient for Unity 🤘 media 2](https://ph-files.imgix.net/a8738e9a-5b3d-4eaf-9de2-9af296876bbb.png?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=256&h=160&fit=crop)
![RestClient for Unity 🤘 media 3](https://ph-files.imgix.net/0b11e363-258d-4f49-885c-c873bcc961b9.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=256&h=160&fit=crop)
Recent launches
RestClient for Unity 🤘
- Works out of the box
- Supports HTTPS/SSL
- Built on top of UnityWebRequest system
- Includes JSON serialization
- Get Arrays Supported
- Default HTTP Methods
- Generic REQUEST method to create any http request
- Retry HTTP requests easily
![RestClient for Unity 🤘 image](https://ph-files.imgix.net/5cbd1dbd-8e33-47bb-86e7-9292398dcdb9.png?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=150&h=90&fit=crop)