Replica's voices are fascinating - I'm (still) not Unreal Engine user, I rather use the potential of Replica Studios for my AI-driven movies. But I say you what: if I imagine, this quality will be once implemented in Games for, say AI- or algorithm-driven dialogs between you and NPSs, that would be grandiose. You get the theater-quality of voices here (my favs are Deckard and Solomon - very artistic rendering).