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![Valentin Vichnal](https://ph-avatars.imgix.net/446407/original.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop)
Valentin Vichnal
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Wow, this is amazing! I have created a gravity simulation:
https://github.com/valentinvichnal/gravity.js
It works well on desktops, but it has bad performance on mobile, do you think I would get performance increase by rewriting it in whitestorm.js?
![WhitestormJS](https://ph-files.imgix.net/2a23338d-f26f-4fe9-8161-24f683281524.png?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop)
WhitestormJS
🚀 3D Framework for developing web apps with physics.
![Valentin Vichnal](https://ph-avatars.imgix.net/446407/original.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop)
Gravity WebGL
A gravity simulator, with updated movement controls
![Valentin Vichnal](https://ph-avatars.imgix.net/446407/original.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop)
Valentin Vichnal
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Link to the game directly: https://valentinvichnal.github.io/gravity.js/
![gravity.js - Beta](https://ph-files.imgix.net/6b6f315b-3f23-460c-8671-f094b54057b3.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop)
gravity.js - Beta
Gravity WebGL experiment in the Solar System
![Valentin Vichnal](https://ph-avatars.imgix.net/446407/original.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop)
![gravity.js - Beta](https://ph-files.imgix.net/6b6f315b-3f23-460c-8671-f094b54057b3.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop)
gravity.js - Beta
Gravity WebGL experiment in the Solar System
![Valentin Vichnal](https://ph-avatars.imgix.net/446407/original.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop)
![Flexbox Grid](https://ph-files.imgix.net/b3bbde30-a8bc-4618-9941-55cd6fb2ee0b.png?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop)
Flexbox Grid
Grid based on CSS3 flexbox