All activity
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Dungeon Master's Guide
Inspiration and guidance to create great adventures
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Shared Fantasy
Role-Playing Games as Social Worlds
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Playing at the World
A history of simulating wars, people & fantastic adventures
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Theory of Fun for Game Design
Thoughts on the most important element of any game's design
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Crooked
Novel reveals how Tricky Dick saved us from eldritch horrors
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Of Dice and Men
The story of Dungeons & Dragons and the people who play it