@bennieblanco Thanks Ben, happy to help. You can DM me here in case you have any questions.
talk about what you're working on, from the start.
then, when it comes to (pre)launch, you'll have a crowd bought into what you're doing and happy to support your next move - the launch.
I just created a Valentine's Game that you can remix and modify to personalize it on Framer. It's live on PD and would love to get some reactions on it!
Here's the link: https://www.producthunt.com/posts/valentine-s-day-quick-game-template?utm_source=other&utm_medium=social
A technique I used once, and intend to use again, is to invite target user friends in my network to help me out as a beta testers. If they like it - I'll ask for testimonials etc for the hard launch. If they don't, I can use the feedback for the product.
Once it goes paid, they get access for a massive discount as a thank you for being early beta testers.
Wow, so many great insights in this thread! Honestly, there’s so much valuable advice here that it’d be impossible to thank everyone individually. Appreciate all the wisdom shared—this is the kind of knowledge you don’t get from generic “growth hacks.”
I’m definitely taking notes. If anyone has a personal "I wish I knew this before launching" lesson, I’d love to hear it!