In 2017, Dave Thier wrote in Forbes predicting that high concept narrative-driven games would mostly die out, and largely be restricted to open-world games produced by big publishers.
The reasoning being that commercially, narrative-driven single-player games have nothing on multiplayer focused titles such as Fortnite.
Indeed, now in 2023, you may still run into discussions on Steam where gamers are openly wondering whether narrative-driven games are dying out. I have myself noted that many of the large publishers such as Ubisoft and Activision-Blizzard, are betting big on multiplayer games. Even VCs like a16z are sold on the multiplayer game as a service.
So, are narrative-driven games in trouble? If so, what are the causes and can the tide be stemmed? If not, then why is this belief so persistent?