What is the solo founder’s best strategy for building SaaS product and reaching customers?

Deniz AY
31 replies
I am a front-end developer and want to develop a SaaS product. What is the solo founder’s best strategy for building SaaS product and reaching customers? How do you manage your time and how much time do you devote to each?

Replies

Guillaume Dumortier
I believe @angezanetti is one of the best persons to answer this
Siddarth Jain
@suryaoruganti any inputs here for Deniz here?
Rick Kettner
Do you already have an idea for what you want to build? If so, I recommend you start by reading The Mom Test by Rob Fitzpatrick to validate the idea while also gaining a deeper sense of what customers most want/need in terms of a solution to the problem (super important). Then read Traction by Gabriel Weinberg and Justin Mares (there is another book by the same name, so be sure it's by these authors). It discusses how to think about marketing right from the start of your project and, as you mentioned, how you should split your time between marketing and product dev. I'm happy to recommend other great reads depending on the specific challenges you are most concerned about facing.
Deniz AY
BeforeSunset AI
@rickkettner Thank you for your suggestions.
Cat Hicks
As a designer I can tell you all the SaaS products I’ve worked on in my 25 years of consulting that were designed by solo engineers were a design nightmare that took years to untangle once I was brought on board. Before you build anything get yourself a solid foundation on UX otherwise it will likely be hot garbage.
Anna Filou
@cat_hicks Well, you gotta start somewhere. Even if the UX starts out bad, if there’s interest he can bring on experts like you later to improve v1 ;)
Angga Risky
I recommend you to use design sprint and come up with MVPs, once you launch your product, get the feedback from users as soon as you can, their feedbacks are the key to building a good product. Also, hire people when it hurts but as long you can do it alone, do it anyway because you gonna need more money in the further.
Darwin Binesh
I managed a community of 1000+ saas founders for about a year. This is what I recall people mentioning. - Cold outreach. Buying leads from someone like Apollo and building a sequence in lemlist. - Communities for their industry. Building warm connections there and slowly introducing their product. - Lifetime deals for the first 50 - 100 paid users. Pre-sales are your friend. - Partnerships. Paying people a cut for every referral. - Building an audience around the problem you solve (or intend to solve). Separating time spent building vs promoting was always tricky for people. Most would actually start with promoting and getting people involved, and then built around solving specific problems. Some would start by solving the problem manually and then building process / software around having that be done in an automated manner. Hope that helps!!
Sven Radavics
intribe | Tinder for Brand Partnerships
intribe | Tinder for Brand Partnerships
@darwin_binesh Also, remember that partnerships can be a lot more than paying people a cut of every deal. They can multiply a lot of your other marketing efforts. Content partnerships, link exchange, joint events etc.
Darwin Binesh
@sven_radavics very true!! My focus was on incentive the other sell to help you close in the beginning esp. but you’re totally right!
Kartik Sundar
Hi Deniz - I built a SaaS product with another person. So not the same as a Solo Founder but perhaps the lessons learned are applicable: - Pick a niche where you can win (e.g., have deeper knowledge about the use case, know the buyer, less competition) - Don't build first and then market; build with customers - Try to set small goals at first to help keep you motivated; it's a marathon and not a sprint
Xu Geng
@kartik_sundar1 I like "build with customers".
Deniz AY
BeforeSunset AI
@kartik_sundar1 Do you have any suggestion for finding niche?
Emmanuel ceballos
@kartik_sundar1 Excellent contribution! What do you mean by "build with customers"? do you have any framework for this?
Yassin Bouacherine
@kartik_sundar1 @emmanuel_ceballos I don't really agree with the "build with customers", at least not as it's being communicated. You got to offer at least a solid "structure" which would provide enough flexibility on how the building blocks (the customers) could be integrated. It's not as easy as it looks but basically, be open-minded to iterations when it's necessary based on feedback from people willing to spend their time and energy on your SaaS. Personally, I have never seen a strong following for helping someone build a whole SaaS product from A-Z with zero credentials and no proof of any kind of expertise. That would be too good to be true! Imagine using other people's brains to make ends meet for free! At least some mockups of the concept would be the minimum for me. It's ultra cheap and would require only your time, energy, and expertise in the matter. Then you could build with customers/early adopters etc. To me, that what's makes more sense.
Yassin Bouacherine
@kartik_sundar1 @deniz_ay In my opinion, don't look for a niche just because. Just know what are you great at, and if possible, make a tool that is a solving problem that is not being covered by the competition. It's mostly being an investigator of what's not being done by your competitors in the field you are on. For example, agriculture is a pretty huge industry, yet, there are niches within this field. You just gotta be looking for either the future of the industry and take a bet on that, innovative ideas, or just issues that aren't remotely treated by your competitors. You just gotta make the difference and be creative about it! Best of luck ;D
Karthik Tatikonda
These are some strategies you can try Deniz 1. Build in Public 2. Find communities where your target audience hangs out and help them there 3. Create a waitlist landing page and add it to all your Build in Public content
Nitin P
Indie Price Tracker
Indie Price Tracker
Very useful info here. Here's what you can do from my own experience - 1. Separate out building and marketing. They are not the same thing and need independent focus 2. If you are on $0 marketing budget then only way is to build an audience or you and your product. Try Twitter #buildinpublic. Follow other builders and engage with them 3. I used reddit subgroups to drive traffic. Also reddit gives $100 credit to run ads. Not much success with ads but traffic got ~2% click rate from some communities. 4. A blog is a must, start at least 3 months before you want to launch. 5. Use a keyword research tool like ubersuggest to get SEO ideas for blog articles. 6. Build a landing page. I used carrd.co 7. Use medium if you want to reach to an existing community. Plug in your landing page URL judiciously in your medium posts. 8. Use platforms like 5ver and Upwork to optimize your time and get help in time consuming areas.
Nitin P
Indie Price Tracker
Indie Price Tracker
@patrick_sao_e14 Glad it helps. Catch me on Twitter @thenitinpande
Hina Ashfaq
hiring a reliable team.
Nate Fish
Agree with comments below. I "built in public" and created a solid waiting list before launching (100ish families). I believe the best way to reach customers at first is to talk directly to them. Build the product and do all the things you need to establish a foundation for the company, but as it applies to customers, decide who they are, and then just go to wherever they are and start talking to them. It sounds stupid it's so simple, but that's it. Also, I don't want to preach because I am trying to figure out the same thing you are, lol. Thanks.
fashion delight
I had already read this in a twitter thread. 1. Establish a consultancy or service firm first, then focus on audience development. 2. Increase your grasp of the issue and the product you want to create. 3. Create a product using the lessons from steps 1-2. come see it at
Matt Gaucher
6-Figure Websites
Getting a SaaS out there as a solo developer is tough. One of the best things you can do is build a personal brand online and connect with other developers. Having attention at will from people who are interested in your experiences/ share your interested is invaluable as someone pushing products.
Artwork Flow
Artwork Flow
I had read this in a twitter thread sometime ago 1. Start as a service or consulting business / Build audience before product 2. Get a deeper understanding of the problem & product you wish to build 3. Build a product based on the learnings from 1-2
Artwork Flow
Artwork Flow
@patrick_sao_e14 wow! Good luck to you, do share whenever you can :)
Apurv Kaushal
I think the key here is to find the community of early adapters who can help you iterate on the product or build it with you. And that means - rather than scaling up to say 100s of customers, focusing on those who want to actually can give relevant feedback. Saying "no" to not so relevant customers at this stage is critical. What I have found works well is finding a community of my end users ( for me its marketers in Web 3.0 ) and then just contributing to it first. Then over time, once you have built that relationship, you can start requesting for product feedback and help. It takes time but ensures you really develop the required empathy.
Nik Izwan Kamel
for me we need to solve any pain point for our target market. however not all the tools they will bite. i keep trying until i can find one with an exponential growth. then i keep trying again to find the number two.
Wesley E.Jacobs
During the final checks of the server expansion and performance improvements, we discovered an unexpected, but potentially critical, issue at the last minute. There were several internal debates on whether we should 'ignore the issue and fix it after launch' or 'wait until the issue is fully addressed.' After a lengthy discussion, we decided that it is the duty and responsibility of Games to provide a complete and stable service to all our 1M+ Pre-Registered users who have waited eagerly for the release of Kingdom Hunter. We have learned from game publishing for many years that unexpected problems will always occur, but these problems can cause damage to a game service and its reputation. For this reason, we have concluded our priority should be to carefully examine even the most minor problems and improve the stability of our service before the official game launch. At this time, we do not have an official release date, but our entire staff is working diligently around the clock to set a new launch date, and we will announce it to you all as soon as the date is confirmed.
Kwesi Peyna
Focus on audiencing building and get content for that audience before you even start building the product. Get feedback for your product at its idea and planning stage.
John A.Purvis
oom uses cookies and similar technologies as strictly necessary to make our site work. We and our partners would also like to set additional cookies to analyze your use of our site, to personalize and enhance your visit to our site and to show you more relevant content and advertising. These will be set only if you accept. You can always review and change your cookie preferences through our cookie settings page. https://pixellogo.com/blogs/pixe...
Richard Maxwell
Hi Deniz, If you are a solo founder and more technical that marketing focused, you’ll likely need to invest time in learning the marketing strategies and tools. This is time consuming and can be confusing too if its not your domain. Doing this whilst building your product is a good idea because you can test which channels work for you and which communities resonate with your product idea as you build it. You’ll also have something to talk about - the story of what you are building and why. When we started our first SaaS I wish we had done more of this - its great to share the story with people and awesome to share the journey, ups and downs.